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Τετάρτη 27 Απριλίου 2011

AFL Live


AFL Live is a sports game in the AFL series of Australian rules football video games. It was developed by Big Ant Studios for PlayStation 3, Xbox 360 and Microsoft Windows. It was released on 21 April, 2011.[1][2] Another AFL game for the Nintendo Wii, is also currently being developed by Wicked Witch Software, which is set for a May release. Commentary is provided by Dennis Cometti and Brian Taylor.
Contents [hide]
1 Gameplay
2 Features
3 Online
4 Stadiums
5 Reception
6 References
7 External links
[edit]Gameplay

The gameplay has gone more in depth with the core mechanics. Some specific improvements include, faster ball movement and a more free flowing game, improved control and camera systems, and more scope for tactical adjustments. The possible addition of obscurities such as "behind the play" incidents will potentially add to the longevity of the gameplay experience.[3]
All 17 officially licensed AFL teams are included in the game. While it also features three extra teams, Victoria, Indigenous All Stars and an All Stars Team (Dream team) from the AFL Hall of Fame Tribute Match. The game also features trophies for the PlayStation 3, and achievements for the Xbox 360.[4]
[edit]Features

Single Match:
An exhibition match, can be played competitively or cooperatively.
Toyota AFL Premiership Season:
Play the 2011 AFL season.
NAB Cup:
Play the 2011 NAB Cup
Custom Season:
Create and play with a personalised team, from the Footy Factory, or compete in a straight knockout tournament.
Custom Finals:
Select 8 teams to play in the AFL Final Series.
Training Mode:
Training mode, include, tutorials on the controls of the game.
Footy Factory:
The "Footy Factory" allows the player to create their own football player and team from scratch. Any created team will start with a 7 million dollar salary cap. With claims that the actual expansion teams have a 10 million salary cap. To offer better balancing for online play, created teams can be used online. The online component offers ranked matches and a detailed XP system, that rewards players for good performance in-game.[5]
[edit]Online

The game will feature online play, with Big Ant Studios stating that they wish to use the PlayStation Network, Xbox Live and Games for Windows – Live to their full advantage. Up to 4 players with Xbox Live, 7 with PSN, will be able to play either cooperatively or competitively online. Online play features a full fledged XP System where players rank up and collect badges for achieving set tasks. [4]
[edit]Stadiums

The game licences all 17 teams, and all twelve stadiums. [4]
States
New South Wales
SCG (Sydney)
ANZ Stadium (Homebush)
Queensland
Gabba (Brisbane)
Gold Coast Stadium (Gold Coast)
South Australia
AAMI Stadium (Adelaide)
Tasmania
Aurora Stadium (Launceston)
Victoria
MCG (Melbourne)
Etihad Stadium (Docklands)
Skilled Stadium (Geelong)
Western Australia
Patersons Stadium (Perth)
Territories
Australian Capital Territory
Manuka Oval (Canberra)
Northern Territory
TIO Stadium (Darwin)
[edit]Reception

[hide] Reception
Review scores
Publication Score
IGN 6/10[6]
MMGN 6.5/10[7]
AFL Live has received mostly average reviews. IGN rated it 6 out of 10.[6] MMGN also rating it 6.5/10 summing up, "The best AFL game to date, and while full of issues, a positive start".[7]
[edit]References

^ a b "Game release date". Game. Retrieved 28 February 2011.
^ a b "Tru Blu release date". Tru Blu. Retrieved 1 March 2011.
^ "Big League". The Age. Retrieved 6 January 2011.
^ a b c "Big Ant Studios profile". Big Ant Studios. Retrieved 27 April, 2011.
^ "PS3 MMGN preview". PS3 MMGN. Retrieved 24 February 2011.
^ a b Daniel Golding. "IGN review". IGN. Retrieved 26 April 2011.
^ a b Ben Salter. "AFL Live Review". MMGN. Retrieved 21 April 2011.
[edit]External links

Developer official website
Publisher official website

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